By Leviathan Games | https://leviagames.itch.io/thule


Ultima Thule is an eerie, mystery walking simulator based on a true story developed by Leviathan Games. The story is set on an island in the North Sea during the late 19thb century where 3 lighthouse keepers have not reported back in a week. The game is a narrative adventure with environmental storytelling and fetch quests and it’s visuals are black and white, 3D low poly retro aesthetic. The beta version of the game is released for PC (Windows) on 07 May 2024 on itch.io.


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1. Gameplay


Ultima Thule is a first-person walking simulator

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Ultima Thule
Team/Studio/Developers
Limbo
Producers
*Jeff Wick
Sam Lock*
Designers
*Conner Harper
Jeff Wick
Sam Lock
Sasha Shabalin*
Programmers
*Adrian Herrero Redden
Selma Yu Gilroy Løkvik* ****
Artists
*Joe Chalkley
Niall M. Fyfe*
Animation
Niall M. Fyfe
Narrative/Writers
*Sam Lock
Niall M. Fyfe*
Audio/Composers
Sam Lock (Designer & Composer)
Engine
Unreal Engine 5.4.4
Platforms
Windows
Release
PC *(itch.io)
24 May 2025*
Genre
Walking Simulator
Mode
Single-player

2. Synopsis


Setting and Characters

Plot

3. Development


Story and Theme

Visual Design

Sound and Music


4. Credits